0116. Populating Next Right Pointers in Each Node

116. Populating Next Right Pointers in Each Node #

题目 #

You are given a perfect binary tree where all leaves are on the same level, and every parent has two children. The binary tree has the following definition:

struct Node {
  int val;
  Node *left;
  Node *right;
  Node *next;
}

Populate each next pointer to point to its next right node. If there is no next right node, the next pointer should be set to NULL.

Initially, all next pointers are set to NULL.

Follow up:

  • You may only use constant extra space.
  • Recursive approach is fine, you may assume implicit stack space does not count as extra space for this problem.

Example 1:

https://assets.leetcode.com/uploads/2019/02/14/116_sample.png

Input: root = [1,2,3,4,5,6,7]
Output: [1,#,2,3,#,4,5,6,7,#]
Explanation:Given the above perfect binary tree (Figure A), your function should populate each next pointer to point to its next right node, just like in Figure B. The serialized output is in level order as connected by the next pointers, with '#' signifying the end of each level.

Constraints:

  • The number of nodes in the given tree is less than 4096.
  • 1000 <= node.val <= 1000

题目大意 #

给定一个 完美二叉树 ,其所有叶子节点都在同一层,每个父节点都有两个子节点。二叉树定义如下:

struct Node {
  int val;
  Node *left;
  Node *right;
  Node *next;
}

填充它的每个 next 指针,让这个指针指向其下一个右侧节点。如果找不到下一个右侧节点,则将 next 指针设置为 NULL。初始状态下,所有 next 指针都被设置为 NULL。

解题思路 #

  • 本质上是二叉树的层序遍历,基于广度优先搜索,将每层的节点放入队列,并遍历队列进行连接。

代码 #

package leetcode

type Node struct {
	Val   int
	Left  *Node
	Right *Node
	Next  *Node
}

//解法一:迭代
func connect(root *Node) *Node {
	if root == nil {
		return root
	}
	q := []*Node{root}
	for len(q) > 0 {
		var p []*Node
		// 遍历这一层的所有节点
		for i, node := range q {
			if i+1 < len(q) {
				node.Next = q[i+1]
			}
			if node.Left != nil {
				p = append(p, node.Left)
			}
			if node.Right != nil {
				p = append(p, node.Right)
			}
		}
		q = p
	}
	return root
}

// 解法二 递归
func connect2(root *Node) *Node {
	if root == nil {
		return nil
	}
	connectTwoNode(root.Left, root.Right)
	return root
}

func connectTwoNode(node1, node2 *Node) {
	if node1 == nil || node2 == nil {
		return
	}
	node1.Next = node2
	connectTwoNode(node1.Left, node1.Right)
	connectTwoNode(node2.Left, node2.Right)
	connectTwoNode(node1.Right, node2.Left)
}

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