1600. Throne Inheritance #
Problem #
A kingdom consists of a king, his children, his grandchildren, and so on. Every once in a while, someone in the family dies or a child is born.
The kingdom has a well-defined order of inheritance that consists of the king as the first member. Let’s define the recursive function Successor(x, curOrder), which given a person x and the inheritance order so far, returns who should be the next person after x in the order of inheritance.
Successor(x, curOrder):
if x has no children or all of x's children are in curOrder:
if x is the king return null
else return Successor(x's parent, curOrder)
else return x's oldest child who's not in curOrder
For example, assume we have a kingdom that consists of the king, his children Alice and Bob (Alice is older than Bob), and finally Alice’s son Jack.
- In the beginning,
curOrderwill be["king"]. - Calling
Successor(king, curOrder)will return Alice, so we append tocurOrderto get["king", "Alice"]. - Calling
Successor(Alice, curOrder)will return Jack, so we append tocurOrderto get["king", "Alice", "Jack"]. - Calling
Successor(Jack, curOrder)will return Bob, so we append tocurOrderto get["king", "Alice", "Jack", "Bob"]. - Calling
Successor(Bob, curOrder)will returnnull. Thus the order of inheritance will be["king", "Alice", "Jack", "Bob"].
Using the above function, we can always obtain a unique order of inheritance.
Implement the ThroneInheritance class:
ThroneInheritance(string kingName)Initializes an object of theThroneInheritanceclass. The name of the king is given as part of the constructor.void birth(string parentName, string childName)Indicates thatparentNamegave birth tochildName.void death(string name)Indicates the death ofname. The death of the person doesn’t affect theSuccessorfunction nor the current inheritance order. You can treat it as just marking the person as dead.string[] getInheritanceOrder()Returns a list representing the current order of inheritance excluding dead people.
Example 1:
Input
["ThroneInheritance", "birth", "birth", "birth", "birth", "birth", "birth", "getInheritanceOrder", "death", "getInheritanceOrder"]
[["king"], ["king", "andy"], ["king", "bob"], ["king", "catherine"], ["andy", "matthew"], ["bob", "alex"], ["bob", "asha"], [null], ["bob"], [null]]
Output
[null, null, null, null, null, null, null, ["king", "andy", "matthew", "bob", "alex", "asha", "catherine"], null, ["king", "andy", "matthew", "alex", "asha", "catherine"]]
Explanation
ThroneInheritance t= new ThroneInheritance("king"); // order:king
t.birth("king", "andy"); // order: king >andy
t.birth("king", "bob"); // order: king > andy >bob
t.birth("king", "catherine"); // order: king > andy > bob >catherine
t.birth("andy", "matthew"); // order: king > andy >matthew > bob > catherine
t.birth("bob", "alex"); // order: king > andy > matthew > bob >alex > catherine
t.birth("bob", "asha"); // order: king > andy > matthew > bob > alex >asha > catherine
t.getInheritanceOrder(); // return ["king", "andy", "matthew", "bob", "alex", "asha", "catherine"]
t.death("bob"); // order: king > andy > matthew >bob > alex > asha > catherine
t.getInheritanceOrder(); // return ["king", "andy", "matthew", "alex", "asha", "catherine"]
Constraints:
1 <= kingName.length, parentName.length, childName.length, name.length <= 15kingName,parentName,childName, andnameconsist of lowercase English letters only.- All arguments
childNameandkingNameare distinct. - All
namearguments ofdeathwill be passed to either the constructor or aschildNametobirthfirst. - For each call to
birth(parentName, childName), it is guaranteed thatparentNameis alive. - At most
105calls will be made tobirthanddeath. - At most
10calls will be made togetInheritanceOrder.
Problem Summary #
A kingdom is inhabited by the king, his children, his grandchildren, and so on. At any given time, someone in this family may be born or die. The kingdom has a clearly defined order of succession to the throne, and the first successor is always the king himself. We define the recursive function Successor(x, curOrder) : given a person x and the current inheritance order, the function returns the next successor after x.
Solution Approach #
- The idea for this problem is not difficult. First, store each child of the king in order in a map, and then each child of the king also has a parent-child relationship; similarly, store them in order in the map. When executing the GetInheritanceOrder() function, traverse the king’s children in order. If each child also has children, recursively traverse all the way down. If the inheritance relationships are viewed as a tree, this problem is a preorder traversal problem on an n-ary tree.
Code #
package leetcode
type ThroneInheritance struct {
king string
edges map[string][]string
dead map[string]bool
}
func Constructor(kingName string) (t ThroneInheritance) {
return ThroneInheritance{kingName, map[string][]string{}, map[string]bool{}}
}
func (t *ThroneInheritance) Birth(parentName, childName string) {
t.edges[parentName] = append(t.edges[parentName], childName)
}
func (t *ThroneInheritance) Death(name string) {
t.dead[name] = true
}
func (t *ThroneInheritance) GetInheritanceOrder() (res []string) {
var preorder func(string)
preorder = func(name string) {
if !t.dead[name] {
res = append(res, name)
}
for _, childName := range t.edges[name] {
preorder(childName)
}
}
preorder(t.king)
return
}
/**
* Your ThroneInheritance object will be instantiated and called as such:
* obj := Constructor(kingName);
* obj.Birth(parentName,childName);
* obj.Death(name);
* param_3 := obj.GetInheritanceOrder();
*/